
MOVES! And moves properly! You'll be playing through this game, and the controller literally cradles your every whim with the best controls for this series. OK, you get the point, character from the previous iterations. Lara is no longer the stiff, frigid, mechanical, rigid, cubic, movement inclined.

I know it sounds morbid as more or less I'm demanding the presence of my enemy's corpses, but it's just strange. Kinda takes the realism out of it, a mistake they should have noted in Angel of Darkness. My only bitch slip is that when Lara is done pumping some baddie or rabid cougar full of the ol' metal injection via her two pistals, shotgun, or semi-automatic, they blip and disappear. Why? Off the top of my head ( as minutes before this online entry I wrapped the game): 1.

In fact, this game is sOoOoO much better than any other Tomb Raider, it's safe to say the series has indeed, been saved.
