


In turn that depends on what features of OpenGL Adobe used, and how (unluckily, there are some different ways to use OpenGL features, for example some data formats, etc.). Right now Adone doesn't even have a list of known supported GPUs.Īlso, as Marsu42 pointed out, real speed improvements depends on what gets actually executed in hardware (and the hardware speed), and what gets emulated by the driver in software because the hardware does not directly support it (sometimes, even present but disabled for commercial reasons.!). IMHO, in this case the "closed beta" approach of Adobe backfired, because it would have needed to test on and get reports from many more systems. What it's happening is that given the large number of different configurations out there, especially under Windows, there are issues with some graphic card models (and probably some drivers).
